Enum eu4save::models::GameDifficulty
source · [−]pub enum GameDifficulty {
VeryEasy,
Easy,
Normal,
Hard,
VeryHard,
}
Variants
VeryEasy
Easy
Normal
Hard
VeryHard
Trait Implementations
sourceimpl Clone for GameDifficulty
impl Clone for GameDifficulty
sourcefn clone(&self) -> GameDifficulty
fn clone(&self) -> GameDifficulty
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for GameDifficulty
impl Debug for GameDifficulty
sourceimpl<'de> Deserialize<'de> for GameDifficulty
impl<'de> Deserialize<'de> for GameDifficulty
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl PartialEq<GameDifficulty> for GameDifficulty
impl PartialEq<GameDifficulty> for GameDifficulty
sourceimpl Serialize for GameDifficulty
impl Serialize for GameDifficulty
impl Copy for GameDifficulty
impl StructuralPartialEq for GameDifficulty
Auto Trait Implementations
impl RefUnwindSafe for GameDifficulty
impl Send for GameDifficulty
impl Sync for GameDifficulty
impl Unpin for GameDifficulty
impl UnwindSafe for GameDifficulty
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more