Struct eu4save::Eu4ExtractorBuilder [−][src]
pub struct Eu4ExtractorBuilder { /* fields omitted */ }Expand description
Customize how a save is extracted
Implementations
impl Eu4ExtractorBuilder[src]
impl Eu4ExtractorBuilder[src]pub fn with_extraction(self, extraction: Extraction) -> Self[src]
pub fn with_extraction(self, extraction: Extraction) -> Self[src]Set the memory allocation extraction behavior for when a zip is encountered
pub fn with_on_failed_resolve(self, strategy: FailedResolveStrategy) -> Self[src]
pub fn with_on_failed_resolve(self, strategy: FailedResolveStrategy) -> Self[src]Set the behavior for when an unresolved binary token is encountered
pub fn extract_meta<R>(&self, reader: R) -> Result<(Meta, Encoding), Eu4Error> where
R: Read + Seek, [src]
pub fn extract_meta<R>(&self, reader: R) -> Result<(Meta, Encoding), Eu4Error> where
R: Read + Seek, [src]Extract just the metadata from the save. This can be efficiently done if a file is zip encoded.
pub fn extract_save<R>(
&self,
reader: R
) -> Result<(Eu4Save, Encoding), Eu4Error> where
R: Read + Seek, [src]
pub fn extract_save<R>(
&self,
reader: R
) -> Result<(Eu4Save, Encoding), Eu4Error> where
R: Read + Seek, [src]Extract all info from a save
pub fn extract_meta_optimistic<R>(
&self,
reader: R
) -> Result<(Eu4SaveMeta, Encoding), Eu4Error> where
R: Read + Seek, [src]
pub fn extract_meta_optimistic<R>(
&self,
reader: R
) -> Result<(Eu4SaveMeta, Encoding), Eu4Error> where
R: Read + Seek, [src]For the times where all you want is the metadata but will accept the game state too save on future needless double parsing.
Trait Implementations
impl Clone for Eu4ExtractorBuilder[src]
impl Clone for Eu4ExtractorBuilder[src]fn clone(&self) -> Eu4ExtractorBuilder[src]
fn clone(&self) -> Eu4ExtractorBuilder[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Debug for Eu4ExtractorBuilder[src]
impl Debug for Eu4ExtractorBuilder[src]Auto Trait Implementations
impl RefUnwindSafe for Eu4ExtractorBuilder
impl Send for Eu4ExtractorBuilder
impl Sync for Eu4ExtractorBuilder
impl Unpin for Eu4ExtractorBuilder
impl UnwindSafe for Eu4ExtractorBuilder
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more