pub struct UpdateBatch {
pub account_updates: Vec<TrieNode>,
pub storage_updates: Vec<(H256, Vec<TrieNode>)>,
pub blocks: Vec<Block>,
pub receipts: Vec<(H256, Vec<Receipt>)>,
pub code_updates: Vec<(H256, Code)>,
pub batch_mode: bool,
}Expand description
Batch of updates to apply to the store atomically.
Used during block execution to collect all state changes before committing them to the database in a single transaction.
Fields§
§account_updates: Vec<TrieNode>New nodes to add to the state trie.
storage_updates: Vec<(H256, Vec<TrieNode>)>Storage trie updates per account (keyed by hashed address).
blocks: Vec<Block>Blocks to store.
receipts: Vec<(H256, Vec<Receipt>)>Receipts to store, grouped by block hash.
code_updates: Vec<(H256, Code)>Contract code updates (code hash -> bytecode).
batch_mode: boolWhether this batch comes from full sync (batch execution mode).
When true, uses BATCH_COMMIT_THRESHOLD (aggressive) instead of
DB_COMMIT_THRESHOLD to bound memory during bulk block import.
Auto Trait Implementations§
impl Freeze for UpdateBatch
impl RefUnwindSafe for UpdateBatch
impl Send for UpdateBatch
impl Sync for UpdateBatch
impl Unpin for UpdateBatch
impl UnsafeUnpin for UpdateBatch
impl UnwindSafe for UpdateBatch
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