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PeerTableServer

Struct PeerTableServer 

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pub struct PeerTableServer { /* private fields */ }

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impl PeerTableServer

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pub fn spawn( local_node_id: H256, target_peers: usize, store: Store, ) -> PeerTable

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impl Actor for PeerTableServer

§Protocol

When started, ActorRef<PeerTableServer> implements:

See the protocol trait docs for the full API.

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async fn started(&mut self, ctx: &Context<Self>)

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fn stopped(&mut self, _ctx: &Context<Self>) -> impl Future<Output = ()> + Send

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impl Debug for PeerTableServer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Handler<DecRequests> for PeerTableServer

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async fn handle(&mut self, msg: DecRequests, ctx: &Context<Self>)

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impl Handler<GetBestNPeers> for PeerTableServer

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async fn handle( &mut self, msg: GetBestNPeers, ctx: &Context<Self>, ) -> Vec<(H256, PeerConnection, RequestPermit)>

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impl Handler<GetBestPeer> for PeerTableServer

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async fn handle( &mut self, msg: GetBestPeer, ctx: &Context<Self>, ) -> Option<(H256, PeerConnection, RequestPermit)>

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impl Handler<GetBestPeerExcluding> for PeerTableServer

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async fn handle( &mut self, msg: GetBestPeerExcluding, ctx: &Context<Self>, ) -> Option<(H256, PeerConnection, RequestPermit)>

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impl Handler<GetClosestFromPool> for PeerTableServer

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async fn handle( &mut self, msg: GetClosestFromPool, ctx: &Context<Self>, ) -> Vec<(H256, Node)>

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impl Handler<GetClosestNodes> for PeerTableServer

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async fn handle( &mut self, msg: GetClosestNodes, ctx: &Context<Self>, ) -> Vec<Node>

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impl Handler<GetConnectedNodes> for PeerTableServer

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async fn handle( &mut self, msg: GetConnectedNodes, ctx: &Context<Self>, ) -> Vec<Node>

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impl Handler<GetContact> for PeerTableServer

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async fn handle( &mut self, msg: GetContact, ctx: &Context<Self>, ) -> Option<Box<Contact>>

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impl Handler<GetContactForEnrLookup> for PeerTableServer

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async fn handle( &mut self, msg: GetContactForEnrLookup, ctx: &Context<Self>, ) -> Option<Box<Contact>>

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impl Handler<GetContactToInitiate> for PeerTableServer

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async fn handle( &mut self, msg: GetContactToInitiate, ctx: &Context<Self>, ) -> Option<Box<Contact>>

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impl Handler<GetContactToRevalidate> for PeerTableServer

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async fn handle( &mut self, msg: GetContactToRevalidate, ctx: &Context<Self>, ) -> Option<Box<Contact>>

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impl Handler<GetNodesAtDistances> for PeerTableServer

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async fn handle( &mut self, msg: GetNodesAtDistances, ctx: &Context<Self>, ) -> Vec<NodeRecord>

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impl Handler<GetPeerConnection> for PeerTableServer

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async fn handle( &mut self, msg: GetPeerConnection, ctx: &Context<Self>, ) -> Option<PeerConnection>

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impl Handler<GetPeerDiagnostics> for PeerTableServer

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async fn handle( &mut self, msg: GetPeerDiagnostics, ctx: &Context<Self>, ) -> Vec<PeerDiagnostics>

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impl Handler<GetPeersData> for PeerTableServer

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async fn handle( &mut self, msg: GetPeersData, ctx: &Context<Self>, ) -> Vec<PeerData>

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impl Handler<GetPeersWithCapabilities> for PeerTableServer

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async fn handle( &mut self, msg: GetPeersWithCapabilities, ctx: &Context<Self>, ) -> Vec<(H256, PeerConnection, Vec<Capability>)>

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impl Handler<GetRandomPeer> for PeerTableServer

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async fn handle( &mut self, msg: GetRandomPeer, ctx: &Context<Self>, ) -> Option<(H256, PeerConnection, RequestPermit)>

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impl Handler<GetScore> for PeerTableServer

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async fn handle(&mut self, msg: GetScore, ctx: &Context<Self>) -> i64

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impl Handler<GetSessionInfo> for PeerTableServer

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async fn handle( &mut self, msg: GetSessionInfo, ctx: &Context<Self>, ) -> Option<Session>

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impl Handler<HasEligiblePeer> for PeerTableServer

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async fn handle(&mut self, msg: HasEligiblePeer, ctx: &Context<Self>) -> bool

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impl Handler<InsertIfNew> for PeerTableServer

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async fn handle(&mut self, msg: InsertIfNew, ctx: &Context<Self>) -> bool

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impl Handler<MarkKnowsUs> for PeerTableServer

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async fn handle(&mut self, msg: MarkKnowsUs, ctx: &Context<Self>)

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impl Handler<NewConnectedPeer> for PeerTableServer

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async fn handle(&mut self, msg: NewConnectedPeer, ctx: &Context<Self>)

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impl Handler<NewContactRecords> for PeerTableServer

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async fn handle(&mut self, msg: NewContactRecords, ctx: &Context<Self>)

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impl Handler<NewContacts> for PeerTableServer

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async fn handle(&mut self, msg: NewContacts, ctx: &Context<Self>)

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impl Handler<PeerCount> for PeerTableServer

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async fn handle(&mut self, msg: PeerCount, ctx: &Context<Self>) -> usize

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impl Handler<PeerCountByCapabilities> for PeerTableServer

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async fn handle( &mut self, msg: PeerCountByCapabilities, ctx: &Context<Self>, ) -> usize

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impl Handler<PruneTable> for PeerTableServer

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async fn handle(&mut self, msg: PruneTable, ctx: &Context<Self>)

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impl Handler<RecordCriticalFailure> for PeerTableServer

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async fn handle(&mut self, msg: RecordCriticalFailure, ctx: &Context<Self>)

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impl Handler<RecordEnrRequestSent> for PeerTableServer

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async fn handle(&mut self, msg: RecordEnrRequestSent, ctx: &Context<Self>)

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impl Handler<RecordEnrResponseReceived> for PeerTableServer

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async fn handle(&mut self, msg: RecordEnrResponseReceived, ctx: &Context<Self>)

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impl Handler<RecordFailure> for PeerTableServer

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async fn handle(&mut self, msg: RecordFailure, ctx: &Context<Self>)

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impl Handler<RecordPingSent> for PeerTableServer

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async fn handle(&mut self, msg: RecordPingSent, ctx: &Context<Self>)

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impl Handler<RecordPongReceived> for PeerTableServer

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async fn handle(&mut self, msg: RecordPongReceived, ctx: &Context<Self>)

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impl Handler<RecordSuccess> for PeerTableServer

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async fn handle(&mut self, msg: RecordSuccess, ctx: &Context<Self>)

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impl Handler<RemovePeer> for PeerTableServer

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async fn handle(&mut self, msg: RemovePeer, ctx: &Context<Self>)

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impl Handler<SetDisposable> for PeerTableServer

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async fn handle(&mut self, msg: SetDisposable, ctx: &Context<Self>)

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impl Handler<SetIsForkIdValid> for PeerTableServer

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async fn handle(&mut self, msg: SetIsForkIdValid, ctx: &Context<Self>)

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impl Handler<SetSessionInfo> for PeerTableServer

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async fn handle(&mut self, msg: SetSessionInfo, ctx: &Context<Self>)

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impl Handler<SetUnwanted> for PeerTableServer

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async fn handle(&mut self, msg: SetUnwanted, ctx: &Context<Self>)

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impl Handler<Shutdown> for PeerTableServer

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async fn handle(&mut self, msg: Shutdown, ctx: &Context<Self>)

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impl Handler<TargetPeersCompletion> for PeerTableServer

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async fn handle( &mut self, msg: TargetPeersCompletion, ctx: &Context<Self>, ) -> f64

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impl Handler<TargetPeersReached> for PeerTableServer

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async fn handle(&mut self, msg: TargetPeersReached, ctx: &Context<Self>) -> bool

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impl Handler<TargetReached> for PeerTableServer

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async fn handle(&mut self, msg: TargetReached, ctx: &Context<Self>) -> bool

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impl Handler<ValidateContact> for PeerTableServer

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async fn handle( &mut self, msg: ValidateContact, ctx: &Context<Self>, ) -> ContactValidation

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Start the actor with the default backend (Backend::Async).
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Start the actor with a specific Backend.
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use malachite_base::strings::ToDebugString;

assert_eq!([1, 2, 3].to_debug_string(), "[1, 2, 3]");
assert_eq!(
    [vec![2, 3], vec![], vec![4]].to_debug_string(),
    "[[2, 3], [], [4]]"
);
assert_eq!(Some(5).to_debug_string(), "Some(5)");
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