pub struct Bytecode {
    pub function_debug_data: BTreeMap<String, FunctionDebugData>,
    pub object: BytecodeObject,
    pub opcodes: Option<String>,
    pub source_map: Option<String>,
    pub generated_sources: Vec<GeneratedSource>,
    pub link_references: BTreeMap<String, BTreeMap<String, Vec<Offsets>>>,
}

Fields

function_debug_data: BTreeMap<String, FunctionDebugData>

Debugging information at function level

object: BytecodeObject

The bytecode as a hex string.

opcodes: Option<String>

Opcodes list (string)

source_map: Option<String>

The source mapping as a string. See the source mapping definition.

generated_sources: Vec<GeneratedSource>

Array of sources generated by the compiler. Currently only contains a single Yul file.

link_references: BTreeMap<String, BTreeMap<String, Vec<Offsets>>>

If given, this is an unlinked object.

Implementations

Same as Bytecode::link but with fully qualified name (file.sol:Math)

Tries to link the bytecode object with the file and library name. Replaces all library placeholders with the given address.

Returns true if the bytecode object is fully linked, false otherwise This is a noop if the bytecode object is already fully linked.

Links the bytecode object with all provided (file, lib, addr)

Links the bytecode object with all provided (fully_qualified, addr)

Trait Implementations

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Converts to this type from the input type.

Converts to this type from the input type.

Converts to this type from the input type.

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