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Playback

Enum Playback 

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pub enum Playback {
    Idle,
    Prepared,
    Playing,
}
Expand description

The DAC has one playback system, which buffers data and sends it to the analog output hardware at its current point rate. At any given time, the playback system is connected to a source. Usually the source is the network streamer, which uses this protocol. However, other sources exist, such as a built-in abstract generator and file playback from SD card. The playback system is in one of the following states.

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Idle

The default state:

  • No points may be added to the buffer.
  • No output is generated.
  • All analog outputs are at 0v.
  • The shutter is controlled by the data source.
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Prepared

The buffer will accept points.

The output is the same as the Idle state

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Playing

Points are being sent to the output.

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impl Playback

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pub fn from_protocol(state: u8) -> Option<Self>

Create a Playback enum from the lower-level protocol representation.

Returns None if the given state byte is not known.

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pub fn to_protocol(&self) -> u8

Convert the LightEngine enum to its lower-level protocol representation.

Trait Implementations§

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impl Clone for Playback

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fn clone(&self) -> Playback

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Playback

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Playback

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for Playback

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fn eq(&self, other: &Playback) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Playback

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impl Eq for Playback

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impl StructuralPartialEq for Playback

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.