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InputGameBuild

Struct InputGameBuild 

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pub struct InputGameBuild {
Show 17 fields pub version: SimpleSemVer, pub git_commit_ref: Option<GitCommitRefSha1>, pub main_locale: LocaleId, pub display_name: GameDisplayName, pub description: GameDescription, pub icon: Option<BlobIdRef>, pub loader: SimpleSemVer, pub engine: InputGameEngine, pub patcher: Option<InputGamePatcher>, pub debug: Option<BlobIdRef>, pub content: Option<BlobIdRef>, pub content_i18n: Option<BlobIdRef>, pub musics: Vec<InputGameResource>, pub modes: IndexMap<GameModeKey, GameModeSpec>, pub families: FamiliesString, pub category: GameCategory, pub i18n: BTreeMap<LocaleId, InputGameBuildI18n>,
}

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§version: SimpleSemVer§git_commit_ref: Option<GitCommitRefSha1>§main_locale: LocaleId§display_name: GameDisplayName§description: GameDescription§icon: Option<BlobIdRef>§loader: SimpleSemVer§engine: InputGameEngine§patcher: Option<InputGamePatcher>§debug: Option<BlobIdRef>

Debug info (e.g. obfuscation map)

§content: Option<BlobIdRef>§content_i18n: Option<BlobIdRef>§musics: Vec<InputGameResource>§modes: IndexMap<GameModeKey, GameModeSpec>§families: FamiliesString§category: GameCategory§i18n: BTreeMap<LocaleId, InputGameBuildI18n>

Trait Implementations§

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impl Clone for InputGameBuild

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fn clone(&self) -> InputGameBuild

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for InputGameBuild

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for InputGameBuild

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impl PartialEq for InputGameBuild

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fn eq(&self, other: &InputGameBuild) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for InputGameBuild

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.