Enum Node

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pub enum Node {
    Fragment {
        children: NodeChildren,
    },
    Element {
        name: String,
        attributes: NodeAttributes,
        tags: NodeTags,
        children: NodeChildren,
    },
    Span {
        attributes: NodeAttributes,
        tags: NodeTags,
        children: NodeChildren,
    },
    Html {
        html: String,
    },
    Text {
        text: String,
    },
    Word {
        word: String,
    },
    Placeholder {
        id: String,
    },
    Whitespace {
        space: String,
    },
    NonBreakingSpace {
        space: String,
    },
    Removed,
}

Variants§

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Fragment

Fields

§children: NodeChildren
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Element

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§name: String
§attributes: NodeAttributes
§children: NodeChildren
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Span

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§attributes: NodeAttributes
§children: NodeChildren
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Html

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§html: String
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Text

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§text: String
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Word

Fields

§word: String
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Placeholder

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Whitespace

Fields

§space: String
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NonBreakingSpace

Fields

§space: String
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Removed

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impl Node

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pub fn with_tags(self, tags: Vec<String>) -> Self

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pub fn html(&self) -> String

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pub fn text(&self) -> String

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impl Clone for Node

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fn clone(&self) -> Node

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Node

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Node

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fn eq(&self, other: &Node) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Node

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Node

Auto Trait Implementations§

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impl Freeze for Node

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impl RefUnwindSafe for Node

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impl Send for Node

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impl Sync for Node

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impl Unpin for Node

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impl UnwindSafe for Node

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.