Event

Enum Event 

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pub enum Event {
Show 13 variants WindowClosed { window_id: usize, }, WindowCreated { window_id: usize, parent_ref_id: Option<usize>, title: String, size: Point2, pos: Option<Point2>, }, WindowFocused { window_id: usize, focused: bool, }, WindowResized { window_id: usize, size: Point2, }, WindowMoved { window_id: usize, pos: Point2, }, CursorEntered { window_id: usize, }, CursorLeft { window_id: usize, }, CursorMoved { window_id: usize, pos: Point2, }, MouseWheel { window_id: usize, delta: MouseScrollDelta, }, MouseInput { window_id: usize, button: SmolStr, pressed: bool, }, RedrawRequested { window_id: usize, }, KeyboardInput { window_id: usize, key: SmolStr, pressed: bool, }, DragAndDrop { window_id: usize, event: DragAndDropEvent, },
}

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WindowClosed

Happen when the window is closed, either by user action (such clicking X button on window) or programmatically.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

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WindowCreated

Happen when a new window is created.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§parent_ref_id: Option<usize>

The ID of the parent window, if any. will be None if the window is a top-level window.

This can be achived when creating a new window using the WindowBuilder::with_parent_window method.

§title: String

The title of the window.

§size: Point2

The size of the window in pixels.

§pos: Option<Point2>

The position of the window in pixels, if specified.

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WindowFocused

Happen when the window is focused or unfocused.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§focused: bool

Focused state of the window.

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WindowResized

Happen when the window is resized.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§size: Point2

The new size of the window in pixels.

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WindowMoved

Happen when the window is moved.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§pos: Point2

The new position of the window in pixels.

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CursorEntered

Happen when the cursor enters the window.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

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CursorLeft

Happen when the cursor leaves the window.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

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CursorMoved

Happen when the cursor is moved within the window.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§pos: Point2

The new position of the cursor in pixels.

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MouseWheel

Happen when the mouse wheel is scrolled.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§delta: MouseScrollDelta

The delta of the mouse wheel scroll.

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MouseInput

Happen when a mouse button is pressed or released.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§button: SmolStr

The button that was pressed or released.

Either “Left”, “Right”, “Middle”, “Back”, or “Forward”.

§pressed: bool

Whether the button was pressed or released.

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RedrawRequested

Happen when the window requests a redraw.

Can be manually invoked by calling Window::request_redraw method.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

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KeyboardInput

Happen when a keyboard key is pressed or released.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§key: SmolStr

The key that was pressed or released.

The key string can be modifier keys like “Alt”, “Control”, “Shift”, etc. Which where the cases like a can be A.

§pressed: bool

Whether the key was pressed or released.

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DragAndDrop

Happen when a drag and drop event occurs in the window.

Fields

§window_id: usize

The ID of the window that was closed, which can be used to identify the window in the application.

The window ID can be obtained from the Window instance using the Window::id method.

§event: DragAndDropEvent

The drag and drop event that occurred.

Trait Implementations§

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impl Clone for Event

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fn clone(&self) -> Event

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Event

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Ord for Event

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fn cmp(&self, other: &Event) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Event

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fn eq(&self, other: &Event) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Event

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fn partial_cmp(&self, other: &Event) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for Event

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impl StructuralPartialEq for Event

Auto Trait Implementations§

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impl Freeze for Event

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impl RefUnwindSafe for Event

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impl Send for Event

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impl Sync for Event

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impl Unpin for Event

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impl UnwindSafe for Event

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Comparable<K> for Q
where Q: Ord + ?Sized, K: Borrow<Q> + ?Sized,

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fn compare(&self, key: &K) -> Ordering

Compare self to key and return their ordering.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

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where T: Sync,