Struct essi_ffmpeg::FFmpeg

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pub struct FFmpeg;

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impl FFmpeg

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pub fn new() -> FFmpegBuilder<Normal>

Uses FFmpeg::get_program to find the FFmpeg program

Panic if doesn’t exist

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pub fn new_with_program<S: AsRef<OsStr>>(program: S) -> FFmpegBuilder<Normal>

Must provide a valid FFmpeg program path

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pub fn override_downloaded_ffmpeg_path(path: PathBuf) -> Result<()>

Override the download FFmpeg directory

§Safety

This should be called before any other function is called, or there will be inconsistencies of the downloaded FFmpeg directory

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pub fn is_exist_in_env() -> bool

Check if FFmpeg is exist in the current environment

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pub fn downloaded_ffmpeg_folder() -> Result<PathBuf>

Downloaded FFmpeg folder

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pub fn downloaded_ffmpeg_path() -> Result<PathBuf>

Downloaded FFmpeg executable

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pub fn is_downloaded() -> Result<bool>

Check if FFmpeg is already downloaded

Doesn’t mean that it exist in the current environmant

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pub fn get_program() -> Result<Option<String>>

Get the program string that can be used for Command::new

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pub fn auto_download( ) -> impl Future<Output = Result<Option<(JoinHandle<Result<(), Error>>, Receiver<FFmpegDownloadProgress>)>>>

Returns the read channel for listening the download state & the thread handle

Returns Option::None if FFmpeg alredy exist

It is your responsibility for making sure that the download is succeed & finished!

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pub async fn auto_download_with_url( url: &str ) -> Result<Option<(JoinHandle<Result<(), Error>>, Receiver<FFmpegDownloadProgress>)>>

Downloaded file must be compressed in GZIP archive that contains the single FFmpeg binary

Consider looking at this https://github.com/eugeneware/ffmpeg-static/releases/tag/b6.0

Returns the read channel for listening the download state & the thread handle

Returns Option::None if FFmpeg alredy exist

It is your responsibility for making sure that the download is succeed & finished!

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