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Color

Struct Color 

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pub struct Color {
    pub r: f64,
    pub g: f64,
    pub b: f64,
    pub a: f64,
}
👎Deprecated:

Use esoc_color::Color instead — this type uses sRGB f64, esoc_color uses linear f32

Expand description

An RGBA color with f64 channels in [0.0, 1.0].

Deprecated: This type uses sRGB f64 values. Prefer esoc_color::Color which uses linear f32 RGBA (GPU-native). Use esoc_color::Color::from(legacy_color) to convert.

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§r: f64
👎Deprecated:

Use esoc_color::Color instead — this type uses sRGB f64, esoc_color uses linear f32

Red channel.

§g: f64
👎Deprecated:

Use esoc_color::Color instead — this type uses sRGB f64, esoc_color uses linear f32

Green channel.

§b: f64
👎Deprecated:

Use esoc_color::Color instead — this type uses sRGB f64, esoc_color uses linear f32

Blue channel.

§a: f64
👎Deprecated:

Use esoc_color::Color instead — this type uses sRGB f64, esoc_color uses linear f32

Alpha channel (1.0 = fully opaque).

Implementations§

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impl Color

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pub const TRANSPARENT: Color

Fully transparent.

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pub const BLACK: Color

Black.

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pub const WHITE: Color

White.

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pub const GRAY: Color

Gray (50%).

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pub const LIGHT_GRAY: Color

Light gray.

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pub const RED: Color

Red.

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pub const GREEN: Color

Green.

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pub const BLUE: Color

Blue.

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pub fn new(r: f64, g: f64, b: f64, a: f64) -> Color

Create a new color from RGBA channels in [0.0, 1.0].

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pub fn rgb(r: f64, g: f64, b: f64) -> Color

Create an opaque color from RGB channels in [0.0, 1.0].

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pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color

Create a color from 8-bit RGB values.

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pub fn from_hex(hex: &str) -> Result<Color, GfxError>

Parse a hex color string (#RRGGBB or #RRGGBBAA).

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pub fn lerp(self, other: Color, t: f64) -> Color

Linearly interpolate between two colors.

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pub fn with_alpha(self, a: f64) -> Color

Return this color with a new alpha value.

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pub fn to_svg_string(self) -> String

Format as an SVG color string (rgb(R,G,B) or rgba(R,G,B,A)).

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pub fn to_hex(self) -> String

Format as a hex string (#RRGGBB).

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Color

Returns the “default value” for a type. Read more
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impl From<Color> for Color

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fn from(c: Color) -> Color

Convert from legacy sRGB f64 Color to linear f32 Color.

Applies sRGB→linear conversion on each channel.

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impl From<Color> for Color

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fn from(c: Color) -> Color

Convert from new linear f32 Color back to legacy sRGB f64 Color.

Applies linear→sRGB conversion on each channel.

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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnsafeUnpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.