pub struct Projection {
pub buffs: Vec<ProjectedBuff>,
pub effects: Vec<ProjectedEffect>,
}Expand description
The external buffs and effects that can be applied to another ship.
A calculation reports what the fit hands out; put that in
Fit::incoming of another fit to have it applied.
Fields§
§buffs: Vec<ProjectedBuff>Buffs, like command burst hands.
effects: Vec<ProjectedEffect>Effects, like webifiers, remote reps, etc.
Implementations§
Source§impl Projection
impl Projection
Trait Implementations§
Source§impl Clone for Projection
impl Clone for Projection
Source§impl Debug for Projection
impl Debug for Projection
Source§impl Default for Projection
impl Default for Projection
Source§impl<'de> Deserialize<'de> for Projection
impl<'de> Deserialize<'de> for Projection
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for Projection
impl PartialEq for Projection
Source§impl Serialize for Projection
impl Serialize for Projection
impl StructuralPartialEq for Projection
Auto Trait Implementations§
impl Freeze for Projection
impl RefUnwindSafe for Projection
impl Send for Projection
impl Sync for Projection
impl Unpin for Projection
impl UnsafeUnpin for Projection
impl UnwindSafe for Projection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more