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OperatorPending

Struct OperatorPending 

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pub struct OperatorPending;
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The zenmai machine. A ZST marker; the reducer is [Self::step]. The (Action, u32) event/effect pair is the action and its repetition count.

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impl Machine for OperatorPending

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type Event = (Action, u32)

The resolved action and its count (from the keymap’s CountedAction).

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type Effect = (Action, u32)

The action the runtime should execute and how many times. Empty = the key was consumed (an operator began, or a pending operator was cancelled).

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type State = OpState

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fn step(state: &OpState, event: (Action, u32)) -> (OpState, Vec<(Action, u32)>)

The reducer. Total over (State, Event); inapplicable pairs return the state unchanged with no effects.

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.