#[repr(transparent)]pub struct PhysicalDeviceFloatControlsPropertiesBuilder<'a>(_, _);
Expand description
Vulkan Manual Page · Builder of PhysicalDeviceFloatControlsProperties
Implementations
sourceimpl<'a> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
pub fn new() -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
pub fn denorm_behavior_independence(
self,
denorm_behavior_independence: ShaderFloatControlsIndependence
) -> Self
pub fn rounding_mode_independence(
self,
rounding_mode_independence: ShaderFloatControlsIndependence
) -> Self
pub fn shader_signed_zero_inf_nan_preserve_float16(
self,
shader_signed_zero_inf_nan_preserve_float16: bool
) -> Self
pub fn shader_signed_zero_inf_nan_preserve_float32(
self,
shader_signed_zero_inf_nan_preserve_float32: bool
) -> Self
pub fn shader_signed_zero_inf_nan_preserve_float64(
self,
shader_signed_zero_inf_nan_preserve_float64: bool
) -> Self
pub fn shader_denorm_preserve_float16(
self,
shader_denorm_preserve_float16: bool
) -> Self
pub fn shader_denorm_preserve_float32(
self,
shader_denorm_preserve_float32: bool
) -> Self
pub fn shader_denorm_preserve_float64(
self,
shader_denorm_preserve_float64: bool
) -> Self
pub fn shader_denorm_flush_to_zero_float16(
self,
shader_denorm_flush_to_zero_float16: bool
) -> Self
pub fn shader_denorm_flush_to_zero_float32(
self,
shader_denorm_flush_to_zero_float32: bool
) -> Self
pub fn shader_denorm_flush_to_zero_float64(
self,
shader_denorm_flush_to_zero_float64: bool
) -> Self
pub fn shader_rounding_mode_rte_float16(
self,
shader_rounding_mode_rte_float16: bool
) -> Self
pub fn shader_rounding_mode_rte_float32(
self,
shader_rounding_mode_rte_float32: bool
) -> Self
pub fn shader_rounding_mode_rte_float64(
self,
shader_rounding_mode_rte_float64: bool
) -> Self
pub fn shader_rounding_mode_rtz_float16(
self,
shader_rounding_mode_rtz_float16: bool
) -> Self
pub fn shader_rounding_mode_rtz_float32(
self,
shader_rounding_mode_rtz_float32: bool
) -> Self
pub fn shader_rounding_mode_rtz_float64(
self,
shader_rounding_mode_rtz_float64: bool
) -> Self
sourcepub fn build_dangling(self) -> PhysicalDeviceFloatControlsProperties
pub fn build_dangling(self) -> PhysicalDeviceFloatControlsProperties
Discards all lifetime information.
Use the Deref
and DerefMut
implementations if possible.
Methods from Deref<Target = PhysicalDeviceFloatControlsProperties>
pub const STRUCTURE_TYPE: StructureType = crate::vk1_0::StructureType::PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES
Trait Implementations
sourceimpl<'a> Clone for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> Clone for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
sourcefn clone(&self) -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
fn clone(&self) -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresourceimpl<'a> Debug for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> Debug for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
sourceimpl<'a> Default for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> Default for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
sourcefn default() -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
fn default() -> PhysicalDeviceFloatControlsPropertiesBuilder<'a>
Returns the “default value” for a type. Read more
sourceimpl<'a> Deref for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> Deref for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
type Target = PhysicalDeviceFloatControlsProperties
type Target = PhysicalDeviceFloatControlsProperties
The resulting type after dereferencing.
sourceimpl<'a> DerefMut for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> DerefMut for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
sourceimpl<'a> ExtendableFrom<'a, PhysicalDeviceFloatControlsPropertiesBuilder<'_>> for PhysicalDeviceProperties2Builder<'a>
impl<'a> ExtendableFrom<'a, PhysicalDeviceFloatControlsPropertiesBuilder<'_>> for PhysicalDeviceProperties2Builder<'a>
sourcefn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
fn extend_from(self, addition: &'a mut T) -> Selfwhere
Self: Sized,
Inserts
addition
(+ its pointer chain) between the head and tail of
this pointer chain. Read moreimpl<'a> Copy for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> !Send for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> !Sync for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> Unpin for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
impl<'a> UnwindSafe for PhysicalDeviceFloatControlsPropertiesBuilder<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more