Struct erupt::vk1_0::ShaderStageFlagBits [−][src]
Vulkan Manual Page · Bits enum of ShaderStageFlags
Implementations
impl ShaderStageFlagBits
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pub const fn bitmask(&self) -> ShaderStageFlags
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Converts this enum variant to the corresponding bitmask
impl ShaderStageFlagBits
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Provided by crate::vk1_0
pub const VERTEX: Self
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pub const TESSELLATION_CONTROL: Self
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pub const TESSELLATION_EVALUATION: Self
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pub const GEOMETRY: Self
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pub const FRAGMENT: Self
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pub const COMPUTE: Self
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pub const ALL_GRAPHICS: Self
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pub const ALL: Self
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impl ShaderStageFlagBits
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Provided by crate::extensions::khr_ray_tracing_pipeline
pub const RAYGEN_KHR: Self
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pub const ANY_HIT_KHR: Self
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pub const CLOSEST_HIT_KHR: Self
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pub const MISS_KHR: Self
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pub const INTERSECTION_KHR: Self
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pub const CALLABLE_KHR: Self
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impl ShaderStageFlagBits
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Provided by crate::extensions::nv_mesh_shader
impl ShaderStageFlagBits
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Provided by crate::extensions::nv_ray_tracing
pub const RAYGEN_NV: Self
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pub const ANY_HIT_NV: Self
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pub const CLOSEST_HIT_NV: Self
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pub const MISS_NV: Self
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pub const INTERSECTION_NV: Self
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pub const CALLABLE_NV: Self
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Trait Implementations
impl Clone for ShaderStageFlagBits
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fn clone(&self) -> ShaderStageFlagBits
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for ShaderStageFlagBits
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impl Debug for ShaderStageFlagBits
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impl Default for ShaderStageFlagBits
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fn default() -> ShaderStageFlagBits
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impl Eq for ShaderStageFlagBits
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impl Hash for ShaderStageFlagBits
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fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl Ord for ShaderStageFlagBits
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fn cmp(&self, other: &ShaderStageFlagBits) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<ShaderStageFlagBits> for ShaderStageFlagBits
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fn eq(&self, other: &ShaderStageFlagBits) -> bool
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fn ne(&self, other: &ShaderStageFlagBits) -> bool
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impl PartialOrd<ShaderStageFlagBits> for ShaderStageFlagBits
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fn partial_cmp(&self, other: &ShaderStageFlagBits) -> Option<Ordering>
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#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for ShaderStageFlagBits
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impl StructuralPartialEq for ShaderStageFlagBits
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Auto Trait Implementations
impl RefUnwindSafe for ShaderStageFlagBits
impl Send for ShaderStageFlagBits
impl Sync for ShaderStageFlagBits
impl Unpin for ShaderStageFlagBits
impl UnwindSafe for ShaderStageFlagBits
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,