SimpleDiagnostic

Struct SimpleDiagnostic 

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pub struct SimpleDiagnostic {
    pub message: String,
    pub code: Option<String>,
    pub severity: Severity,
    pub help: Vec<Help>,
    pub labels: Option<Vec<Label>>,
    pub causes: Vec<Box<dyn Diagnostic + Send + Sync>>,
    pub related: Vec<Box<dyn Diagnostic + Send + Sync>>,
}
Expand description

Diagnostic which can be created at runtime.

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§message: String

Defines the message being displayed along with the diagnostic.

§code: Option<String>

Unique code for the diagnostic, which can be used to look up more information about the diagnostic.

§severity: Severity

Defines the severity of the diagnostic. Defaults to Severity::Error.

§help: Vec<Help>

Defines a list of help messages which can help or guide the user about the diagnostic.

§labels: Option<Vec<Label>>

Defines a list of labels which can provide additional context about the diagnostic.

§causes: Vec<Box<dyn Diagnostic + Send + Sync>>

Defines the underlying cause for the diagnostic to be raised.

§related: Vec<Box<dyn Diagnostic + Send + Sync>>

Defines the diagnostics which are related to the current one, if any.

Implementations§

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impl SimpleDiagnostic

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pub fn new(message: impl Into<String>) -> Self

Creates a new SimpleDiagnostic with the given message content.

§Examples
use error_snippet::SimpleDiagnostic;

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!");
assert_eq!(diag.to_string(), "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
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pub fn with_severity(self, severity: impl Into<Severity>) -> Self

Sets the severity for the current diagnostic instance.

§Examples
use error_snippet::{Severity, SimpleDiagnostic};

let diag = SimpleDiagnostic::new("Hmm, this could certainly be done better.")
    .with_severity(Severity::Warning);

assert_eq!(diag.message, "Hmm, this could certainly be done better.");
assert_eq!(diag.severity, Severity::Warning);
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pub fn with_code(self, code: impl Into<String>) -> Self

Sets the diagnostic code for the current instance.

§Examples
use error_snippet::SimpleDiagnostic;

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!")
    .with_code("E1010");

assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.code, Some(String::from("E1010")));
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pub fn with_help(self, help: impl Into<Help>) -> Self

Adds a new help message to the current instance.

§Examples
use error_snippet::{Help, SimpleDiagnostic};

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!")
    .with_help("have you tried restarting?");

assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.help, vec![Help::new("have you tried restarting?")]);
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pub fn set_help(self, help: impl Into<Help>) -> Self

Sets the help message of the current instance.

§Examples
use error_snippet::{Help, SimpleDiagnostic};

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!")
    .set_help("have you tried restarting?");

assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.help, vec![Help::new("have you tried restarting?")]);
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pub fn with_label(self, label: impl Into<Label>) -> Self

Adds a new label to the current instance.

§Examples
use std::sync::Arc;
use error_snippet::{SimpleDiagnostic, Label, NamedSource};

let source = Arc::new(NamedSource::new(
    "src/lib.rs",
    r#"fn main() -> int {
    let a = new Testing();
    let b = a.invok();

    return false;
}"#,
));

let label1 = Label::new(Some(source.clone()), 60..65, "could not find method 'invok'");
let label2 = Label::new(Some(source.clone()), 81..86, "expected 'int', found 'boolean'");

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!")
    .with_label(label1.clone())
    .with_label(label2.clone());

assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.labels, Some(vec![label1, label2]));
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pub fn with_labels( self, labels: impl IntoIterator<Item = impl Into<Label>>, ) -> Self

Adds a list of labels to the current instance. The given labels are appended onto the existing label array in the diagnostic, so nothing is overwritten.

§Examples
use std::sync::Arc;
use error_snippet::{SimpleDiagnostic, Label, NamedSource};

let source = Arc::new(NamedSource::new(
    "src/lib.rs",
    r#"fn main() -> int {
    let a = new Testing();
    let b = a.invok();

    return false;
}"#,
));

let label1 = Label::new(Some(source.clone()), 60..65, "could not find method 'invok'");
let label2 = Label::new(Some(source.clone()), 81..86, "expected 'int', found 'boolean'");

let diag = SimpleDiagnostic::new("Whoops, that wasn't supposed to happen!")
    .with_labels([label1.clone(), label2.clone()]);

assert_eq!(diag.message, "Whoops, that wasn't supposed to happen!");
assert_eq!(diag.labels, Some(vec![label1, label2]));

Adds a related diagnostic to the current instance.

§Examples
use error_snippet::SimpleDiagnostic;

let related1 = std::io::Error::new(std::io::ErrorKind::Other, "failed to read file");
let related2 = std::io::Error::new(std::io::ErrorKind::Other, "file is unaccessible");

let diag = SimpleDiagnostic::new("failed to perform I/O operation")
    .add_related(related1)
    .add_related(related2);

assert_eq!(diag.message, "failed to perform I/O operation");
assert_eq!(diag.related.iter().map(|e| e.to_string()).collect::<Vec<_>>(), vec![
    "failed to read file".to_string(),
    "file is unaccessible".to_string()
]);

Adds multiple related diagnostics to the current instance.

§Examples
use error_snippet::SimpleDiagnostic;

let related1 = std::io::Error::new(std::io::ErrorKind::Other, "failed to read file");
let related2 = std::io::Error::new(std::io::ErrorKind::Other, "file is unaccessible");

let diag = SimpleDiagnostic::new("failed to perform I/O operation")
    .append_related([related1, related2]);

assert_eq!(diag.message, "failed to perform I/O operation");
assert_eq!(diag.related.iter().map(|e| e.to_string()).collect::<Vec<_>>(), vec![
    "failed to read file".to_string(),
    "file is unaccessible".to_string()
]);
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pub fn add_cause( self, cause: impl Into<Box<dyn Diagnostic + Send + Sync>>, ) -> Self

Adds a causing error diagnostic to the current instance.

§Examples
use error_snippet::SimpleDiagnostic;

let cause1 = std::io::Error::new(std::io::ErrorKind::Other, "failed to read file");
let cause2 = std::io::Error::new(std::io::ErrorKind::Other, "file is unaccessible");

let diag = SimpleDiagnostic::new("failed to perform I/O operation")
    .add_cause(cause1)
    .add_cause(cause2);

assert_eq!(diag.message, "failed to perform I/O operation");
assert_eq!(diag.causes.iter().map(|e| e.to_string()).collect::<Vec<_>>(), vec![
    "failed to read file".to_string(),
    "file is unaccessible".to_string()
]);
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pub fn add_causes( self, causes: impl IntoIterator<Item = impl Into<Box<dyn Diagnostic + Send + Sync>>>, ) -> Self

Adds multiple causing error diagnostics to the current instance.

§Examples
use error_snippet::SimpleDiagnostic;

let cause1 = std::io::Error::new(std::io::ErrorKind::Other, "failed to read file");
let cause2 = std::io::Error::new(std::io::ErrorKind::Other, "file is unaccessible");

let diag = SimpleDiagnostic::new("failed to perform I/O operation")
    .add_causes([cause1, cause2]);

assert_eq!(diag.message, "failed to perform I/O operation");
assert_eq!(diag.causes.iter().map(|e| e.to_string()).collect::<Vec<_>>(), vec![
    "failed to read file".to_string(),
    "file is unaccessible".to_string()
]);

Trait Implementations§

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impl Debug for SimpleDiagnostic

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SimpleDiagnostic

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fn default() -> SimpleDiagnostic

Returns the “default value” for a type. Read more
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impl Diagnostic for SimpleDiagnostic

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fn message(&self) -> String

Defines which message to be raised to the user, when reported.
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fn severity(&self) -> Severity

Diagnostic severity level. Read more
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fn code(&self) -> Option<Box<dyn Display + '_>>

Unique diagnostic code, which can be used to look up more information about the error.
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fn help(&self) -> Option<Box<dyn Iterator<Item = Help> + '_>>

Help messages, which can be used to provide additional information about the diagnostic.
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fn labels(&self) -> Option<Box<dyn Iterator<Item = Label> + '_>>

Labels to attach to snippets of the source code.
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fn related( &self, ) -> Box<dyn Iterator<Item = &(dyn Diagnostic + Send + Sync)> + '_>

Any related errors, which can be used to provide additional information about the diagnostic.
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fn causes( &self, ) -> Box<dyn Iterator<Item = &(dyn Diagnostic + Send + Sync)> + '_>

Any errors which were the underlying cause for the diagnostic to be raised.
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fn source_code(&self) -> Option<Arc<dyn Source>>

Gets the source code which the diagnostic refers to. Read more
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impl Display for SimpleDiagnostic

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: impl Into<Stream>, apply: ApplyFn, ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>
where ApplyFn: Fn(&'a Self) -> Out,

Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSource for T
where T: Diagnostic + Send + Sync + 'static,

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fn with_source(self, source: Arc<dyn Source>) -> impl Diagnostic

Provides the current diagnostic with source code, so it can still be reported, even though no source is available at the time of diagnostic creation. Read more