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MaterializedRealtimeInput

Struct MaterializedRealtimeInput 

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pub struct MaterializedRealtimeInput<T> { /* private fields */ }
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Opaque input tensors paired with the neutral forcing and diagnostic policy.

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impl<T> MaterializedRealtimeInput<T>

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pub const fn schedule(&self) -> &RealtimeSpeechConfig

Returns the exact schedule under which host validation completed.

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pub const fn batch(&self) -> usize

Returns the validated positive batch dimension.

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pub const fn input_audio(&self) -> &T

Returns input-side audio tokens in batch-by-input-codebook shape.

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pub const fn forced_audio(&self) -> Option<&T>

Returns optional forced generated-audio tokens.

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pub const fn forced_text(&self) -> Option<&T>

Returns optional forced text tokens.

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pub const fn forcing(&self) -> &RealtimeFrameForcing

Returns the neutral forcing mask.

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pub const fn retains_diagnostics(&self) -> bool

Returns whether ordered logits diagnostics were requested.

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pub fn into_parts( self, ) -> (RealtimeSpeechConfig, usize, T, Option<T>, Option<T>, RealtimeFrameForcing, bool)

Consumes opaque tensors and neutral policy.

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