pub struct ServerBuilder<L: Provider> { /* private fields */ }Expand description
Construct a Server object by setting up multiple aspects before running
Implementations§
Source§impl<L: Provider> ServerBuilder<L>
impl<L: Provider> ServerBuilder<L>
pub fn new(provider: L) -> ServerBuilder<L>
pub fn beacon_port(self, port: u16) -> ServerBuilder<L>
pub fn search_port(self, port: u16) -> ServerBuilder<L>
pub fn connection_port(self, port: u16) -> ServerBuilder<L>
pub async fn start(self) -> Result<Server<L>>
Auto Trait Implementations§
impl<L> Freeze for ServerBuilder<L>where
L: Freeze,
impl<L> RefUnwindSafe for ServerBuilder<L>where
L: RefUnwindSafe,
impl<L> Send for ServerBuilder<L>
impl<L> Sync for ServerBuilder<L>
impl<L> Unpin for ServerBuilder<L>where
L: Unpin,
impl<L> UnsafeUnpin for ServerBuilder<L>where
L: UnsafeUnpin,
impl<L> UnwindSafe for ServerBuilder<L>where
L: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more