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SolverState

Struct SolverState 

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pub struct SolverState {
    pub flows: Vec<f64>,
    pub heads: Vec<f64>,
    pub demands: Vec<f64>,
    pub emitter_flows: Vec<f64>,
    pub demand_flows: Vec<f64>,
    pub statuses: Vec<LinkStatus>,
    pub settings: Vec<f64>,
    pub resistances: Vec<f64>,
    pub topology_version: u32,
    pub properties_version: u32,
}
Expand description

The solver state is the initial/final state of the solver for a single step

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§flows: Vec<f64>§heads: Vec<f64>§demands: Vec<f64>§emitter_flows: Vec<f64>§demand_flows: Vec<f64>§statuses: Vec<LinkStatus>§settings: Vec<f64>§resistances: Vec<f64>§topology_version: u32

version of the topology of the network on which the state was created

§properties_version: u32

version of the properties of the network on which the state was created

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impl SolverState

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pub fn new_with_initial_values(network: &Network) -> Self

Create a new solver state with the initial values for the flows, heads, demands and statuses and calculate resistances

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pub fn apply_patterns(&mut self, network: &Network, time: usize)

Applies demand and head patterns to the state at the given time. TODO: Add support for multiple patterns

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pub fn apply_controls(&mut self, network: &Network, time: usize)

Applies controls to the state at the given time.

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pub fn update_tanks(&mut self, network: &Network, timestep: usize)

Updates the tank levels for the given time step.

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pub fn update_with_network_changes(&mut self, network: &mut Network)

Updates the state with the changes to the network.

Trait Implementations§

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impl Clone for SolverState

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fn clone(&self) -> SolverState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SolverState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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