Struct epaint::TextShape

source ·
pub struct TextShape {
    pub pos: Pos2,
    pub galley: Arc<Galley>,
    pub underline: Stroke,
    pub override_text_color: Option<Color32>,
    pub angle: f32,
}
Expand description

How to paint some text on screen.

This needs to be recreated if pixels_per_point (dpi scale) changes.

Fields§

§pos: Pos2

Top left corner of the first character.

§galley: Arc<Galley>

The layed out text, from Fonts::layout_job.

§underline: Stroke

Add this underline to the whole text. You can also set an underline when creating the galley.

§override_text_color: Option<Color32>

If set, the text color in the galley will be ignored and replaced with the given color. This will NOT replace background color nor strikethrough/underline color.

§angle: f32

Rotate text by this many radians clockwise. The pivot is pos (the upper left corner of the text).

Implementations§

The visual bounding rectangle

Trait Implementations§

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Auto Trait Implementations§

Blanket Implementations§

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