pub enum Primitive {
Mesh(Mesh),
Callback(PaintCallback),
}
Expand description
A rendering primitive - either a Mesh
or a PaintCallback
.
Variants
Mesh(Mesh)
Callback(PaintCallback)
Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Primitive
impl Send for Primitive
impl Sync for Primitive
impl Unpin for Primitive
impl !UnwindSafe for Primitive
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more