Struct epaint::TextureAtlas[][src]

pub struct TextureAtlas { /* fields omitted */ }

Contains font data in an atlas, where each character occupied a small rectangle.

More characters can be added, possibly expanding the texture.

Implementations

impl TextureAtlas[src]

pub fn new(width: usize, height: usize) -> Self[src]

pub fn texture(&self) -> &Texture[src]

pub fn texture_mut(&mut self) -> &mut Texture[src]

pub fn allocate(&mut self, (w, h): (usize, usize)) -> (usize, usize)[src]

Returns the coordinates of where the rect ended up.

Trait Implementations

impl Clone for TextureAtlas[src]

impl Default for TextureAtlas[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.