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_tagEOS_PresenceModification_SetJoinInfoOptions

Struct _tagEOS_PresenceModification_SetJoinInfoOptions 

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#[repr(C)]
pub struct _tagEOS_PresenceModification_SetJoinInfoOptions { pub ApiVersion: i32, pub JoinInfo: *const c_char, }
Expand description

Data for the EOS_PresenceModification_SetJoinInfo function.

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§ApiVersion: i32

API Version: Set this to EOS_PRESENCEMODIFICATION_SETJOININFO_API_LATEST.

§JoinInfo: *const c_char

The string which will be advertised as this player’s join info. An application is expected to freely define the meaning of this string to use for connecting to an active game session. The string should not exceed EOS_PRESENCEMODIFICATION_JOININFO_MAX_LENGTH in length. This affects the ability of the Social Overlay to show game related actions to take in the player’s social graph.

@note The Social Overlay can handle only one of the following three options at a time:

  • using the bPresenceEnabled flags within the Sessions interface
  • using the bPresenceEnabled flags within the Lobby interface
  • using EOS_PresenceModification_SetJoinInfo

@see EOS_Lobby_CreateLobbyOptions @see EOS_Lobby_JoinLobbyOptions @see EOS_Sessions_CreateSessionModificationOptions @see EOS_Sessions_JoinSessionOptions

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impl Clone for _tagEOS_PresenceModification_SetJoinInfoOptions

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fn clone(&self) -> _tagEOS_PresenceModification_SetJoinInfoOptions

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for _tagEOS_PresenceModification_SetJoinInfoOptions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for _tagEOS_PresenceModification_SetJoinInfoOptions

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Copy for _tagEOS_PresenceModification_SetJoinInfoOptions

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Owned = T

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fn to_owned(&self) -> T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.