pub struct CitizenAcceptServerPacket {
pub gold_amount: i32,
}Expand description
Sleeping at an inn
Fields§
§gold_amount: i32Implementations§
Trait Implementations§
Source§impl Clone for CitizenAcceptServerPacket
impl Clone for CitizenAcceptServerPacket
Source§fn clone(&self) -> CitizenAcceptServerPacket
fn clone(&self) -> CitizenAcceptServerPacket
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CitizenAcceptServerPacket
impl Debug for CitizenAcceptServerPacket
Source§impl Default for CitizenAcceptServerPacket
impl Default for CitizenAcceptServerPacket
Source§fn default() -> CitizenAcceptServerPacket
fn default() -> CitizenAcceptServerPacket
Returns the “default value” for a type. Read more
Source§impl EoSerialize for CitizenAcceptServerPacket
impl EoSerialize for CitizenAcceptServerPacket
Source§fn serialize(&self, writer: &mut EoWriter) -> Result<(), EoSerializeError>
fn serialize(&self, writer: &mut EoWriter) -> Result<(), EoSerializeError>
Serializes a CitizenAcceptServerPacket into the given EoWriter instance
Source§fn deserialize(reader: &EoReader) -> Result<Self, EoReaderError>
fn deserialize(reader: &EoReader) -> Result<Self, EoReaderError>
Deserializes a CitizenAcceptServerPacket from an EoReader instance
impl Eq for CitizenAcceptServerPacket
impl StructuralPartialEq for CitizenAcceptServerPacket
Auto Trait Implementations§
impl Freeze for CitizenAcceptServerPacket
impl RefUnwindSafe for CitizenAcceptServerPacket
impl Send for CitizenAcceptServerPacket
impl Sync for CitizenAcceptServerPacket
impl Unpin for CitizenAcceptServerPacket
impl UnsafeUnpin for CitizenAcceptServerPacket
impl UnwindSafe for CitizenAcceptServerPacket
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more