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CharacterMapInfo

Struct CharacterMapInfo 

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pub struct CharacterMapInfo {
Show 20 fields pub name: String, pub player_id: i32, pub map_id: i32, pub coords: BigCoords, pub direction: Direction, pub class_id: i32, pub guild_tag: String, pub level: i32, pub gender: Gender, pub hair_style: i32, pub hair_color: i32, pub skin: i32, pub max_hp: i32, pub hp: i32, pub max_tp: i32, pub tp: i32, pub equipment: EquipmentMapInfo, pub sit_state: SitState, pub invisible: bool, pub warp_effect: Option<WarpEffect>,
}
Expand description

Information about a nearby character. The official client skips these if they’re under 42 bytes in length.

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§name: String§player_id: i32§map_id: i32§coords: BigCoords§direction: Direction§class_id: i32§guild_tag: String§level: i32§gender: Gender§hair_style: i32§hair_color: i32§skin: i32§max_hp: i32§hp: i32§max_tp: i32§tp: i32§equipment: EquipmentMapInfo§sit_state: SitState§invisible: bool§warp_effect: Option<WarpEffect>

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impl CharacterMapInfo

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pub fn new() -> Self

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impl Clone for CharacterMapInfo

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fn clone(&self) -> CharacterMapInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CharacterMapInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CharacterMapInfo

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fn default() -> CharacterMapInfo

Returns the “default value” for a type. Read more
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impl EoSerialize for CharacterMapInfo

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fn serialize(&self, writer: &mut EoWriter) -> Result<(), EoSerializeError>

Serializes a CharacterMapInfo into the given EoWriter instance

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fn deserialize(reader: &EoReader) -> Result<Self, EoReaderError>

Deserializes a CharacterMapInfo from an EoReader instance

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impl PartialEq for CharacterMapInfo

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fn eq(&self, other: &CharacterMapInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for CharacterMapInfo

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impl StructuralPartialEq for CharacterMapInfo

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.