pub struct WelcomeReplyServerPacketWelcomeCodeDataEnterGame {
pub news: [String; 9],
pub weight: Weight,
pub items: Vec<Item>,
pub spells: Vec<Spell>,
pub nearby: NearbyInfo,
}
Fields§
§news: [String; 9]
§weight: Weight
§items: Vec<Item>
§spells: Vec<Spell>
§nearby: NearbyInfo
Implementations§
Trait Implementations§
Source§impl Clone for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl Clone for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Source§fn clone(&self) -> WelcomeReplyServerPacketWelcomeCodeDataEnterGame
fn clone(&self) -> WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl Default for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Source§fn default() -> WelcomeReplyServerPacketWelcomeCodeDataEnterGame
fn default() -> WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Returns the “default value” for a type. Read more
Source§impl EoSerialize for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl EoSerialize for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Source§fn serialize(&self, writer: &mut EoWriter) -> Result<(), EoSerializeError>
fn serialize(&self, writer: &mut EoWriter) -> Result<(), EoSerializeError>
Serializes a WelcomeReplyServerPacketWelcomeCodeDataEnterGame into the given EoWriter instance
Source§fn deserialize(reader: &EoReader) -> Result<Self, EoReaderError>
fn deserialize(reader: &EoReader) -> Result<Self, EoReaderError>
Deserializes a WelcomeReplyServerPacketWelcomeCodeDataEnterGame from an EoReader instance
Source§impl PartialEq for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl PartialEq for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Source§fn eq(&self, other: &WelcomeReplyServerPacketWelcomeCodeDataEnterGame) -> bool
fn eq(&self, other: &WelcomeReplyServerPacketWelcomeCodeDataEnterGame) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.impl Eq for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl StructuralPartialEq for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Auto Trait Implementations§
impl Freeze for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl RefUnwindSafe for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl Send for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl Sync for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl Unpin for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
impl UnwindSafe for WelcomeReplyServerPacketWelcomeCodeDataEnterGame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more