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SelectState

Struct SelectState 

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pub struct SelectState { /* private fields */ }
Expand description

State for a Select component.

Implementations§

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impl SelectState

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pub fn new<S: Into<String>>(options: Vec<S>) -> Self

Creates a new select with the given options.

§Example
use envision::component::SelectState;

let state = SelectState::new(vec!["Option 1", "Option 2", "Option 3"]);
assert_eq!(state.options().len(), 3);
assert!(state.selected_index().is_none());
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pub fn with_selection<S: Into<String>>(options: Vec<S>, selected: usize) -> Self

Creates a new select with the given options and a pre-selected index.

§Example
use envision::component::SelectState;

let state = SelectState::with_selection(vec!["A", "B", "C"], 1);
assert_eq!(state.selected_index(), Some(1));
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pub fn options(&self) -> &[String]

Returns the options list.

§Examples
use envision::prelude::*;

let state = SelectState::new(vec!["Red", "Green", "Blue"]);
assert_eq!(state.options(), &["Red", "Green", "Blue"]);
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pub fn set_options<S: Into<String>>(&mut self, options: Vec<S>)

Sets the options list.

Resets selection if the current selected index is out of bounds.

§Examples
use envision::prelude::*;

let mut state = SelectState::with_selection(vec!["A", "B"], 1);
state.set_options(vec!["X", "Y", "Z"]);
assert_eq!(state.options(), &["X", "Y", "Z"]);
assert_eq!(state.selected_index(), Some(1));
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pub fn selected_index(&self) -> Option<usize>

Returns the selected option index.

§Examples
use envision::prelude::*;

let state = SelectState::new(vec!["A", "B"]);
assert_eq!(state.selected_index(), None);

let state = SelectState::with_selection(vec!["A", "B"], 0);
assert_eq!(state.selected_index(), Some(0));
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pub fn selected(&self) -> Option<usize>

Alias for selected_index().

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pub fn selected_value(&self) -> Option<&str>

Returns the selected option value.

§Examples
use envision::prelude::*;

let state = SelectState::with_selection(vec!["Red", "Green", "Blue"], 2);
assert_eq!(state.selected_value(), Some("Blue"));

let state = SelectState::new(vec!["Red", "Green", "Blue"]);
assert_eq!(state.selected_value(), None);
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pub fn selected_item(&self) -> Option<&str>

Returns the selected option value as a string reference.

This is an alias for selected_value() that provides a consistent accessor name across all selection-based components.

§Examples
use envision::prelude::*;

let state = SelectState::with_selection(vec!["Red", "Green"], 0);
assert_eq!(state.selected_item(), Some("Red"));
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pub fn set_selected(&mut self, index: Option<usize>)

Sets the selected option index.

§Examples
use envision::prelude::*;

let mut state = SelectState::new(vec!["A", "B", "C"]);
state.set_selected(Some(2));
assert_eq!(state.selected_value(), Some("C"));

state.set_selected(None);
assert_eq!(state.selected_value(), None);
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pub fn is_open(&self) -> bool

Returns true if the dropdown is open.

§Examples
use envision::prelude::*;

let mut state = SelectState::new(vec!["A", "B"]);
assert!(!state.is_open());

state.update(SelectMessage::Open);
assert!(state.is_open());
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pub fn placeholder(&self) -> &str

Returns the placeholder text.

§Examples
use envision::prelude::*;

let state = SelectState::new(vec!["A", "B"]);
assert_eq!(state.placeholder(), "Select...");
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pub fn set_placeholder(&mut self, placeholder: impl Into<String>)

Sets the placeholder text.

§Examples
use envision::prelude::*;

let mut state = SelectState::new(vec!["A", "B"]);
state.set_placeholder("Pick one...");
assert_eq!(state.placeholder(), "Pick one...");
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pub fn with_placeholder(self, placeholder: impl Into<String>) -> Self

Sets the placeholder text (builder pattern).

§Example
use envision::component::SelectState;

let state = SelectState::new(vec!["Red", "Green", "Blue"])
    .with_placeholder("Choose a color...");
assert_eq!(state.placeholder(), "Choose a color...");
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pub fn update(&mut self, msg: SelectMessage) -> Option<SelectOutput>

Updates the select state with a message, returning any output.

§Examples
use envision::prelude::*;

let mut state = SelectState::new(vec!["Apple", "Banana", "Cherry"]);
state.update(SelectMessage::Open);
state.update(SelectMessage::Down);
let output = state.update(SelectMessage::Confirm);
assert_eq!(output, Some(SelectOutput::Selected("Banana".to_string())));

Trait Implementations§

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impl Clone for SelectState

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fn clone(&self) -> SelectState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SelectState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SelectState

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fn default() -> Self

Creates a default empty select with "Select..." placeholder.

§Example
use envision::component::SelectState;

let state = SelectState::default();
assert!(state.options().is_empty());
assert!(state.selected_index().is_none());
assert_eq!(state.placeholder(), "Select...");
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impl<'de> Deserialize<'de> for SelectState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for SelectState

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fn eq(&self, other: &SelectState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SelectState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for SelectState

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> StateExt for T

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fn updated(self, cmd: Command<impl Clone>) -> UpdateResult<Self, impl Clone>

Updates self and returns a command.
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fn unchanged(self) -> UpdateResult<Self, ()>

Returns self with no command.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,