pub struct EnvStateVarState<RC> { /* private fields */ }Implementations§
Trait Implementations§
Source§impl<RC: Clone> Clone for EnvStateVarState<RC>
impl<RC: Clone> Clone for EnvStateVarState<RC>
Source§fn clone(&self) -> EnvStateVarState<RC>
fn clone(&self) -> EnvStateVarState<RC>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<RC> Freeze for EnvStateVarState<RC>
impl<RC> RefUnwindSafe for EnvStateVarState<RC>where
RC: RefUnwindSafe,
impl<RC> Send for EnvStateVarState<RC>where
RC: Send,
impl<RC> Sync for EnvStateVarState<RC>where
RC: Sync,
impl<RC> Unpin for EnvStateVarState<RC>where
RC: Unpin,
impl<RC> UnwindSafe for EnvStateVarState<RC>where
RC: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more