pub struct PlayerInfo {
pub id: i32,
pub name: String,
}Fields§
§id: i32§name: StringTrait Implementations§
Source§impl Clone for PlayerInfo
impl Clone for PlayerInfo
Source§fn clone(&self) -> PlayerInfo
fn clone(&self) -> PlayerInfo
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerInfo
impl Debug for PlayerInfo
Source§impl<'de> Deserialize<'de> for PlayerInfo
impl<'de> Deserialize<'de> for PlayerInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerInfo
Source§impl PartialEq for PlayerInfo
impl PartialEq for PlayerInfo
Source§fn eq(&self, other: &PlayerInfo) -> bool
fn eq(&self, other: &PlayerInfo) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for PlayerInfo
impl Serialize for PlayerInfo
impl StructuralPartialEq for PlayerInfo
Auto Trait Implementations§
impl Freeze for PlayerInfo
impl RefUnwindSafe for PlayerInfo
impl Send for PlayerInfo
impl Sync for PlayerInfo
impl Unpin for PlayerInfo
impl UnsafeUnpin for PlayerInfo
impl UnwindSafe for PlayerInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more