pub struct Tree<T> {
pub value: T,
pub children: Vec<Tree<T>>,
}Fields§
§value: T§children: Vec<Tree<T>>Implementations§
Source§impl<T> Tree<T>
impl<T> Tree<T>
Sourcepub fn unfold<F, B>(f: &F, b: &B) -> Tree<T>
pub fn unfold<F, B>(f: &F, b: &B) -> Tree<T>
Build a tree from a initial seed and a igniter function
(b -> (a, [b])) -> b -> Tree a
Sourcepub fn zip<B>(self, other: Tree<B>) -> Tree<(T, B)>
pub fn zip<B>(self, other: Tree<B>) -> Tree<(T, B)>
Zip two trees together
Tree a -> Tree b -> Tree (a, b)
pub fn iter(&self) -> TreeIter<'_, T> ⓘ
pub fn update<F>(&mut self, f_mut: &F)
Trait Implementations§
Source§impl<T> IntoIterator for Tree<T>
impl<T> IntoIterator for Tree<T>
impl<T> StructuralPartialEq for Tree<T>
Auto Trait Implementations§
impl<T> Freeze for Tree<T>where
T: Freeze,
impl<T> RefUnwindSafe for Tree<T>where
T: RefUnwindSafe,
impl<T> Send for Tree<T>where
T: Send,
impl<T> Sync for Tree<T>where
T: Sync,
impl<T> Unpin for Tree<T>where
T: Unpin,
impl<T> UnsafeUnpin for Tree<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for Tree<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more