Struct entity_data::AnyState
source · [−]pub struct AnyState { /* private fields */ }Expand description
Entity state with arbitrary components.
Implementations
sourceimpl AnyState
impl AnyState
pub fn into_static<S: StaticArchetype>(self) -> Option<S>
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for AnyState
impl Send for AnyState
impl Sync for AnyState
impl Unpin for AnyState
impl UnwindSafe for AnyState
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more