Struct Entities

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pub struct Entities { /* private fields */ }
Expand description

Holds a list of alive entities. It also holds a list of entities that were recently killed, which allows to remove components of deleted entities at the end of a game frame.

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impl Entities

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pub fn create(&mut self) -> Entity

Creates a new Entity and returns it. This function will not reuse the index of an entity that is still in the killed entities.

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pub fn is_alive(&self, entity: Entity) -> bool

Checks if the Entity is still alive. Returns true if it is alive. Returns false if it has been killed.

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pub fn kill(&mut self, entity: Entity)

Kill an entity.

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pub fn killed(&self) -> &Vec<Entity>

Returns entities in the killed list.

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pub fn clear_killed(&mut self)

Clears the killed entity list.

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pub fn bitset(&self) -> &BitSetVec

Returns a bitset where each index where the bit is set to 1 indicates the index of an alive entity. Useful for joining over Entity and Component<T> at the same time.

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pub fn iter_with_bitset<'a>( &'a self, bitset: Rc<BitSetVec>, ) -> EntityIterator<'a>

Iterates over entities using the provided bitset.

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impl Default for Entities

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.