pub enum ProjectServiceInput {
Show 21 variants
AudioReset(SampleRate, u8),
FramesNeeded(usize),
KeyEvent(Key, bool, Option<Key>),
Midi(MidiChannel, MidiMessage),
NextTimelineDisplayer,
ProjectExportToWav(Option<PathBuf>),
ProjectLinkControl(Uid, Uid, ControlIndex),
ProjectLoad(PathBuf),
ProjectNew,
ProjectPlay,
ProjectRemoveEntity(Uid),
ProjectSave(Option<PathBuf>),
ProjectSetSampleRate(SampleRate),
ProjectStop,
ServiceInit,
ServiceQuit,
TrackAddEntity(TrackUid, EntityKey),
TrackNewAudio,
TrackNewAux,
TrackNewMidi,
VisualizationQueue(VisualizationQueue),
}Variants§
AudioReset(SampleRate, u8)
FramesNeeded(usize)
KeyEvent(Key, bool, Option<Key>)
Midi(MidiChannel, MidiMessage)
NextTimelineDisplayer
ProjectExportToWav(Option<PathBuf>)
ProjectLinkControl(Uid, Uid, ControlIndex)
ProjectLoad(PathBuf)
ProjectNew
ProjectPlay
ProjectRemoveEntity(Uid)
ProjectSave(Option<PathBuf>)
ProjectSetSampleRate(SampleRate)
ProjectStop
ServiceInit
ServiceQuit
TrackAddEntity(TrackUid, EntityKey)
TrackNewAudio
TrackNewAux
TrackNewMidi
VisualizationQueue(VisualizationQueue)
Trait Implementations§
Source§impl Debug for ProjectServiceInput
impl Debug for ProjectServiceInput
Source§impl ProvidesService<ProjectServiceInput, ProjectServiceEvent> for ProjectService
impl ProvidesService<ProjectServiceInput, ProjectServiceEvent> for ProjectService
Source§fn sender(&self) -> &Sender<ProjectServiceInput>
fn sender(&self) -> &Sender<ProjectServiceInput>
The sender side of the Input channel. Use this to send commands to the
service.
Source§fn receiver(&self) -> &Receiver<ProjectServiceEvent>
fn receiver(&self) -> &Receiver<ProjectServiceEvent>
The receiver side of the Event channel. Integrate this into a listener
loop to respond to events.
Source§fn send_input(&self, input: I)
fn send_input(&self, input: I)
A convenience method to send Inputs to the service. Calling this implies
that the caller has kept a reference to the service, which is uncommon,
as the main value of services is to be able to clone senders with
reckless abandon.
Source§fn recv_operation<T>(
oper: SelectedOperation<'_>,
r: &Receiver<T>,
) -> Result<T, RecvError>
fn recv_operation<T>( oper: SelectedOperation<'_>, r: &Receiver<T>, ) -> Result<T, RecvError>
A convenience method to receive either Inputs or Events inside a
crossbeam select loop. Unlike send_input(), this one is used frequently
because it doesn’t require use of &self.
Auto Trait Implementations§
impl Freeze for ProjectServiceInput
impl RefUnwindSafe for ProjectServiceInput
impl Send for ProjectServiceInput
impl Sync for ProjectServiceInput
impl Unpin for ProjectServiceInput
impl UnwindSafe for ProjectServiceInput
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impl<S> FromSample<S> for S
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