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ClockSpeed

Struct ClockSpeed 

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pub struct ClockSpeed { /* private fields */ }
Expand description

The mod’s say in how fast the server’s clock runs; get it from Load::clock_speed.

The clock runs at the game’s own speed times every mod’s factor, so mods compose: one that doubles the day and one that halves it leave it as it was. Players sleeping at night still speed it up on top.

§Examples

use enshwick::events::WorldLoaded;

fn init(load: &mut enshwick::Load<'_>) -> Result<(), enshwick::Off> {
    let speed = load.clock_speed()?;
    load.on::<WorldLoaded>(move |()| {
        if let Err(why) = speed.set(0.5) {
            enshwick::warn!("the clock keeps its speed: {why}");
        }
    })
}

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impl ClockSpeed

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pub const MAX: f32 = 1000.0

The largest factor the loader takes.

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pub fn set(&self, factor: f32) -> Result<(), WorldError>

Sets the mod’s factor on the clock’s speed: 1 leaves it, 2 makes the days pass twice as fast, 0 stops the clock. Clients follow after the next step.

§Errors

WorldError::Refused for a factor outside 0 to ClockSpeed::MAX, WorldError::WrongThread off the game thread and WorldError::Missing on a build without the clock.

§Examples

See ClockSpeed.

Trait Implementations§

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impl Clone for ClockSpeed

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ClockSpeed

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impl Debug for ClockSpeed

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.