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BuffTypeInfo

Struct BuffTypeInfo 

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#[repr(C)]
pub struct BuffTypeInfo { pub header: Header, pub id: BuffTypeId, pub slot: u16, pub flags: u16, pub name: u32, pub duration: i64, }
Expand description

A buff or debuff type of the running game, written by HostApi::buff_types.

§Examples

use enshwick::abi::{BuffTypeInfo, Header};

let rested = BuffTypeInfo {
    header: Header::of::<BuffTypeInfo>(),
    id: enshwick::buffs::BuffTypeId::new(0xcdbe_3e80),
    slot: BuffTypeInfo::RESTED,
    flags: BuffTypeInfo::SAVED,
    name: 1_237_250_642,
    duration: 5_000_000_000,
};
assert_eq!(rested.slot, BuffTypeInfo::RESTED);

Fields§

§header: Header

Size and version of this struct.

§id: BuffTypeId

The type’s id: FNV-1a 32 of its GUID’s bytes.

§slot: u16§flags: u16§name: u32

The LocaTag of its name, which a client shows.

§duration: i64

How long it lasts by default, in game nanoseconds.

Implementations§

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impl BuffTypeInfo

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pub const FOOD: u16 = 0

A food buff.

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pub const BUFF: u16 = 1

A buff.

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pub const DEBUFF: u16 = 2

A debuff.

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pub const RESTED: u16 = 3

Rested.

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pub const TERRAIN: u16 = 4

A debuff of the ground the entity stands in.

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pub const SAVED: u16 = 1

The game saves it with the character.

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pub const HIDDEN: u16 = 2

The game shows it nowhere.

Trait Implementations§

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impl Clone for BuffTypeInfo

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for BuffTypeInfo

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impl Debug for BuffTypeInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for BuffTypeInfo

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impl Headed for BuffTypeInfo

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impl PartialEq for BuffTypeInfo

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for BuffTypeInfo

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impl Zeroable for BuffTypeInfo

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fn zeroed() -> Self

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.