#[repr(C, align(16))]pub struct BoneTransforms {
pub bone_transforms: [[[f32; 4]; 4]; 128],
}Fields§
§bone_transforms: [[[f32; 4]; 4]; 128]Trait Implementations§
Source§impl Clone for BoneTransforms
impl Clone for BoneTransforms
Source§fn clone(&self) -> BoneTransforms
fn clone(&self) -> BoneTransforms
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl UniformBlock for BoneTransforms
impl UniformBlock for BoneTransforms
Source§fn matches(
layout: &BlockLayout,
base_offset: usize,
) -> Result<(), LayoutMismatchError>
fn matches( layout: &BlockLayout, base_offset: usize, ) -> Result<(), LayoutMismatchError>
Checks whether the uniforms’ layout matches the given block if
Self starts at
the given offset.Source§fn build_layout(base_offset: usize) -> BlockLayout
fn build_layout(base_offset: usize) -> BlockLayout
Builds the
BlockLayout corresponding to the current object.impl Copy for BoneTransforms
Auto Trait Implementations§
impl Freeze for BoneTransforms
impl RefUnwindSafe for BoneTransforms
impl Send for BoneTransforms
impl Sync for BoneTransforms
impl Unpin for BoneTransforms
impl UnwindSafe for BoneTransforms
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