pub struct GrayScale { /* private fields */ }Implementations§
Trait Implementations§
Source§impl PostProcessingEffect for GrayScale
impl PostProcessingEffect for GrayScale
fn render( &self, _app_state: &AppState, vertex_buffer: &VertexBuffer<Vertex>, index_buffer: &IndexBuffer<u32>, target: &mut SimpleFrameBuffer<'_>, source: &Texture2d, _depth_source: &DepthTexture2d, _buffer_textures: &Vec<Texture2d>, )
Auto Trait Implementations§
impl !Freeze for GrayScale
impl !RefUnwindSafe for GrayScale
impl !Send for GrayScale
impl !Sync for GrayScale
impl !UnwindSafe for GrayScale
impl Unpin for GrayScale
impl UnsafeUnpin for GrayScale
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