Struct InteractiveMachineBuilder

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pub struct InteractiveMachineBuilder { /* private fields */ }
Expand description

Builder pattern to construct an interpreter for REPL operation.

This is a superset of a ScriptingMachineBuilder.

Unless otherwise specified, the interpreter is connected to an in-memory drive and to a stored program that can be edited interactively.

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impl InteractiveMachineBuilder

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pub fn get_console(&mut self) -> Rc<RefCell<dyn Console>>

Returns the console that will be used for the machine.

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pub fn get_program(&mut self) -> Rc<RefCell<dyn Program>>

Lazily initializes the program field with a default value and returns it.

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pub fn get_storage(&mut self) -> Rc<RefCell<Storage>>

Returns the storage subsystem that will be used for the machine.

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pub fn with_program(self, program: Rc<RefCell<dyn Program>>) -> Self

Overrides the default stored program with the given one.

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pub fn build(self) -> Result<Machine>

Builds the interpreter.

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