pub struct GraphicsConsole<IO, RO>where
RO: RasterOps,{ /* private fields */ }
Expand description
Implementation of a console that renders to a backing surface.
Implementations§
Trait Implementations§
Source§impl<IO, RO> Console for GraphicsConsole<IO, RO>
impl<IO, RO> Console for GraphicsConsole<IO, RO>
Source§fn clear(&mut self, how: ClearType) -> Result<()>
fn clear(&mut self, how: ClearType) -> Result<()>
Clears the part of the console given by
how
.Source§fn color(&self) -> (Option<u8>, Option<u8>)
fn color(&self) -> (Option<u8>, Option<u8>)
Gets the console’s current foreground and background colors.
Source§fn hide_cursor(&mut self) -> Result<()>
fn hide_cursor(&mut self) -> Result<()>
Hides the cursor.
Source§fn is_interactive(&self) -> bool
fn is_interactive(&self) -> bool
Returns true if the console is attached to an interactive terminal. This controls whether
reading a line echoes back user input, for example.
Source§fn locate(&mut self, pos: CharsXY) -> Result<()>
fn locate(&mut self, pos: CharsXY) -> Result<()>
Moves the cursor to the given position, which must be within the screen.
Source§fn move_within_line(&mut self, off: i16) -> Result<()>
fn move_within_line(&mut self, off: i16) -> Result<()>
Moves the cursor within the line. Positive values move right, negative values move left.
Source§fn print(&mut self, text: &str) -> Result<()>
fn print(&mut self, text: &str) -> Result<()>
Writes
text
to the console, followed by a newline or CRLF pair depending on the needs of
the console to advance a line. Read moreSource§fn poll_key<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<Option<Key>>> + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn poll_key<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<Option<Key>>> + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Returns the next key press if any is available.
Source§fn read_key<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<Key>> + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn read_key<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<Key>> + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Waits for and returns the next key press.
Source§fn show_cursor(&mut self) -> Result<()>
fn show_cursor(&mut self) -> Result<()>
Shows the cursor.
Source§fn size_pixels(&self) -> Result<SizeInPixels>
fn size_pixels(&self) -> Result<SizeInPixels>
Queries the size of the graphical console.
Source§fn write(&mut self, text: &str) -> Result<()>
fn write(&mut self, text: &str) -> Result<()>
Writes the text into the console at the position of the cursor.
Source§fn draw_circle(&mut self, center: PixelsXY, radius: u16) -> Result<()>
fn draw_circle(&mut self, center: PixelsXY, radius: u16) -> Result<()>
Draws the outline of a circle at
_center
with _radius
using the current drawing color.Source§fn draw_circle_filled(&mut self, center: PixelsXY, radius: u16) -> Result<()>
fn draw_circle_filled(&mut self, center: PixelsXY, radius: u16) -> Result<()>
Draws a filled circle at
_center
with _radius
using the current drawing color.Source§fn draw_line(&mut self, x1y1: PixelsXY, x2y2: PixelsXY) -> Result<()>
fn draw_line(&mut self, x1y1: PixelsXY, x2y2: PixelsXY) -> Result<()>
Draws a line from
_x1y1
to _x2y2
using the current drawing color.Source§fn draw_pixel(&mut self, xy: PixelsXY) -> Result<()>
fn draw_pixel(&mut self, xy: PixelsXY) -> Result<()>
Draws a single pixel at
_xy
using the current drawing color.Source§fn draw_rect(&mut self, x1y1: PixelsXY, x2y2: PixelsXY) -> Result<()>
fn draw_rect(&mut self, x1y1: PixelsXY, x2y2: PixelsXY) -> Result<()>
Draws the outline of a rectangle from
_x1y1
to _x2y2
using the current drawing color.Auto Trait Implementations§
impl<IO, RO> Freeze for GraphicsConsole<IO, RO>
impl<IO, RO> RefUnwindSafe for GraphicsConsole<IO, RO>
impl<IO, RO> Send for GraphicsConsole<IO, RO>
impl<IO, RO> Sync for GraphicsConsole<IO, RO>
impl<IO, RO> Unpin for GraphicsConsole<IO, RO>
impl<IO, RO> UnwindSafe for GraphicsConsole<IO, RO>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more