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Trigger

Struct Trigger 

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pub struct Trigger {
Show 16 fields pub trigger_id: TriggerId, pub tenant_id: TenantId, pub name: String, pub description: Option<String>, pub trigger_type: TriggerType, pub status: TriggerStatus, pub condition: TriggerCondition, pub action: TriggerAction, pub start_at: Option<DateTime<Utc>>, pub end_at: Option<DateTime<Utc>>, pub max_fires: Option<u32>, pub fire_count: u32, pub cooldown_ms: Option<u64>, pub last_fired_at: Option<DateTime<Utc>>, pub created_at: DateTime<Utc>, pub updated_at: DateTime<Utc>,
}
Expand description

Trigger - Event-based callable invocation definition @see packages/enact-schemas/src/execution.schemas.ts - triggerSchema

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§trigger_id: TriggerId

Unique trigger identifier

§tenant_id: TenantId

Tenant that owns this trigger

§name: String

Human-readable name

§description: Option<String>

Optional description

§trigger_type: TriggerType

Trigger type

§status: TriggerStatus

Current status

§condition: TriggerCondition

Condition (when to fire)

§action: TriggerAction

Action (what to do when fired)

§start_at: Option<DateTime<Utc>>

When to start listening

§end_at: Option<DateTime<Utc>>

When to stop (expire)

§max_fires: Option<u32>

Max times to fire (None = unlimited)

§fire_count: u32

Times fired so far

§cooldown_ms: Option<u64>

Cooldown in milliseconds (prevent rapid re-firing)

§last_fired_at: Option<DateTime<Utc>>

Last time this trigger fired

§created_at: DateTime<Utc>

When the trigger was created

§updated_at: DateTime<Utc>

When the trigger was last updated

Implementations§

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impl Trigger

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pub fn new( tenant_id: TenantId, name: impl Into<String>, trigger_type: TriggerType, condition: TriggerCondition, action: TriggerAction, ) -> Self

Create a new trigger

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pub fn can_fire(&self) -> bool

Check if the trigger can fire right now

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pub fn record_fire(&mut self)

Record that the trigger fired

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pub fn pause(&mut self)

Pause the trigger

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pub fn resume(&mut self)

Resume the trigger

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pub fn disable(&mut self)

Disable the trigger

Trait Implementations§

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impl Clone for Trigger

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fn clone(&self) -> Trigger

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Trigger

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Trigger

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Trigger

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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