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ContextWindow

Struct ContextWindow 

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pub struct ContextWindow { /* private fields */ }
Expand description

Context Window - manages segments within budget

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impl ContextWindow

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pub fn new(budget: ContextBudget) -> Result<Self, ContextWindowError>

Create a new context window

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pub fn with_preset_gpt4_128k( execution_id: ExecutionId, ) -> Result<Self, ContextWindowError>

Create with a preset budget

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pub fn with_preset_claude_200k( execution_id: ExecutionId, ) -> Result<Self, ContextWindowError>

Create with Claude 200K preset

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pub fn with_preset_default( execution_id: ExecutionId, ) -> Result<Self, ContextWindowError>

Create with default (8K) preset

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pub fn execution_id(&self) -> &ExecutionId

Get the execution ID

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pub fn segments(&self) -> &[ContextSegment]

Get all segments

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pub fn budget(&self) -> &ContextBudget

Get the budget

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pub fn budget_mut(&mut self) -> &mut ContextBudget

Get mutable budget

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pub fn count_tokens(&self, text: &str) -> usize

Count tokens for text

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pub fn add_segment_auto( &mut self, segment: ContextSegment, ) -> Result<(), ContextWindowError>

Add a segment with automatic token counting

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pub fn add_segment( &mut self, segment: ContextSegment, ) -> Result<(), ContextWindowError>

Add a segment to the context window

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pub fn remove_segment(&mut self, segment_id: &str) -> bool

Remove a segment by ID

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pub fn segments_of_type( &self, segment_type: ContextSegmentType, ) -> Vec<&ContextSegment>

Get segments of a specific type

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pub fn used_tokens(&self) -> usize

Total tokens currently used

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pub fn remaining_tokens(&self) -> usize

Remaining tokens available

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pub fn needs_compaction(&self) -> bool

Check if the window needs compaction

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pub fn is_critical(&self) -> bool

Check if the window is in critical state

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pub fn health(&self) -> BudgetHealth

Get health status

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pub fn compact( &mut self, compactor: &Compactor, ) -> Result<CompactionResult, ContextWindowError>

Compact the context using the given compactor

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pub fn build_context(&self) -> String

Build the context as a single string (for LLM calls)

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pub fn state(&self) -> ContextWindowState

Get the current state (for serialization)

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