pub struct Client { /* private fields */ }Implementations§
Source§impl Client
impl Client
pub fn new(us: PathBuf) -> Result<Self>
pub fn handshake(&mut self) -> Result<()>
pub fn parsed_reply(&mut self) -> Result<GenericReturn>
pub fn send_command<T>( &mut self, execute: &str, args: Option<Value>, ) -> Result<T>
pub fn block_devices(&mut self) -> Result<QueryBlock>
pub fn jobs(&mut self) -> Result<QueryJobs>
pub fn disk_nodes(&mut self) -> Result<Vec<String>>
pub fn wait_for_job(&mut self, id: &str) -> Result<JobInfo>
pub fn delete_job(&mut self, id: &str) -> Result<()>
pub fn snapshot_save(&mut self, name: &str) -> Result<()>
pub fn snapshot_load(&mut self, name: &str) -> Result<()>
pub fn snapshot_delete(&mut self, name: &str) -> Result<()>
Auto Trait Implementations§
impl Freeze for Client
impl RefUnwindSafe for Client
impl Send for Client
impl Sync for Client
impl Unpin for Client
impl UnwindSafe for Client
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more