pub struct LuaTableField { /* private fields */ }Implementations§
Source§impl LuaTableField
impl LuaTableField
Sourcepub fn is_assign_field(&self) -> bool
pub fn is_assign_field(&self) -> bool
TableFieldAssign: { a = “a” }
Sourcepub fn is_value_field(&self) -> bool
pub fn is_value_field(&self) -> bool
TableFieldValue: { “a” }
pub fn get_field_key(&self) -> Option<LuaIndexKey>
pub fn get_value_expr(&self) -> Option<LuaExpr>
Trait Implementations§
Source§impl Clone for LuaTableField
impl Clone for LuaTableField
Source§fn clone(&self) -> LuaTableField
fn clone(&self) -> LuaTableField
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LuaTableField
impl Debug for LuaTableField
Source§impl Hash for LuaTableField
impl Hash for LuaTableField
Source§impl LuaAstNode for LuaTableField
impl LuaAstNode for LuaTableField
fn syntax(&self) -> &LuaSyntaxNode
fn can_cast(kind: LuaSyntaxKind) -> boolwhere
Self: Sized,
fn cast(syntax: LuaSyntaxNode) -> Option<Self>where
Self: Sized,
fn child<N: LuaAstNode>(&self) -> Option<N>
fn token<N: LuaAstToken>(&self) -> Option<N>
fn token_by_kind(&self, kind: LuaTokenKind) -> Option<LuaGeneralToken>
fn tokens<N: LuaAstToken>(&self) -> LuaAstTokenChildren<N> ⓘ
fn children<N: LuaAstNode>(&self) -> LuaAstChildren<N> ⓘ
fn descendants<N: LuaAstNode>(&self) -> impl Iterator<Item = N>
fn walk_descendants<N: LuaAstNode>(&self) -> impl Iterator<Item = WalkEvent<N>>
fn ancestors<N: LuaAstNode>(&self) -> impl Iterator<Item = N>
fn get_root(&self) -> LuaSyntaxNode
fn get_parent<N: LuaAstNode>(&self) -> Option<N>
fn get_position(&self) -> TextSize
fn get_range(&self) -> TextRange
fn get_syntax_id(&self) -> LuaSyntaxId
fn get_text(&self) -> String
fn dump(&self) -> String
fn to_ptr(&self) -> LuaAstPtr<Self>where
Self: Sized,
Source§impl LuaCommentOwner for LuaTableField
impl LuaCommentOwner for LuaTableField
fn get_comments(&self) -> Vec<LuaComment>
fn get_left_comment(&self) -> Option<LuaComment>
Source§impl PartialEq for LuaTableField
impl PartialEq for LuaTableField
impl Eq for LuaTableField
impl StructuralPartialEq for LuaTableField
Auto Trait Implementations§
impl Freeze for LuaTableField
impl !RefUnwindSafe for LuaTableField
impl !Send for LuaTableField
impl !Sync for LuaTableField
impl Unpin for LuaTableField
impl !UnwindSafe for LuaTableField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more