pub struct Mesh { /* private fields */ }Implementations§
Source§impl Mesh
impl Mesh
pub fn new(vertices: Vec<Point3<f64>>, polygons: Vec<IndexedPolygon>) -> Self
pub fn add_vertex(&mut self, vertex: Point3<f64>) -> usize
pub fn add_indexed_polygon(&mut self, polygon: IndexedPolygon)
pub fn add_polygon(&mut self, polygon: &Polygon, tolerance: Option<f64>)
pub fn get_polygon(&self, index: usize) -> Option<Polygon>
pub fn get_polygons(&self) -> Vec<Polygon>
Trait Implementations§
impl StructuralPartialEq for Mesh
Auto Trait Implementations§
impl Freeze for Mesh
impl RefUnwindSafe for Mesh
impl Send for Mesh
impl Sync for Mesh
impl Unpin for Mesh
impl UnwindSafe for Mesh
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
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if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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Converts self into a Right variant of Either<Self, Self>
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impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
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Source§fn to_subset(&self) -> Option<SS>
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The inverse inclusion map: attempts to construct
self from the equivalent element of its
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fn is_in_subset(&self) -> bool
Checks if
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Use with care! Same as
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.