pub struct Mesh { /* private fields */ }
Implementations§
Source§impl Mesh
impl Mesh
pub fn new(vertices: Vec<Point3<f64>>, polygons: Vec<IndexedPolygon>) -> Self
pub fn add_vertex(&mut self, vertex: Point3<f64>) -> usize
pub fn add_indexed_polygon(&mut self, polygon: IndexedPolygon)
pub fn add_polygon(&mut self, polygon: &Polygon, tolerance: Option<f64>)
pub fn get_polygon(&self, index: usize) -> Option<Polygon>
pub fn get_polygons(&self) -> Vec<Polygon>
Trait Implementations§
impl StructuralPartialEq for Mesh
Auto Trait Implementations§
impl Freeze for Mesh
impl RefUnwindSafe for Mesh
impl Send for Mesh
impl Sync for Mesh
impl Unpin for Mesh
impl UnwindSafe for Mesh
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Source§impl<T> BorrowMut<T> for Twhere
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impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
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