Struct TriangleMeshGeometry

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pub struct TriangleMeshGeometry {
    pub handle: RTCGeometry,
}

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§handle: RTCGeometry

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impl TriangleMeshGeometry

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pub fn try_new( device: &Device, vertices: &[(f32, f32, f32)], indices: &[(u32, u32, u32)], ) -> Result<Self>

Constructs a new TriangleMeshGeometry instance from the given vertices and indices.

§Example
use embree4_rs::{*, geometry::*};
use embree4_sys::*;

let vertices = [
  (-1.0, -1.0, 0.0),
  (1.0, -1.0, 0.0),
  (1.0, 1.0, 0.0),
  (-1.0, 1.0, 0.0),
];
let indices = [(0, 1, 2), (2, 3, 0)];

let device = Device::try_new(None).unwrap();
let geometry = TriangleMeshGeometry::try_new(&device, &vertices, &indices).unwrap();
let scene = Scene::try_new(&device, SceneOptions::default()).unwrap();
scene.attach_geometry(&geometry);

Trait Implementations§

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impl Drop for TriangleMeshGeometry

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Geometry for TriangleMeshGeometry

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fn handle(&self) -> &RTCGeometry

Returns the handle of the geometry.

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.