Struct CommittedScene

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pub struct CommittedScene<'a> { /* private fields */ }
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A committed scene with a BVH built over the geometry which can be used for ray queries.

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impl<'a> CommittedScene<'a>

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pub fn intersect(&self, ctx: &mut IntersectContext, ray: &mut RayHit)

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pub fn occluded(&self, ctx: &mut IntersectContext, ray: &mut Ray)

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pub fn intersect4( &self, ctx: &mut IntersectContext, ray: &mut RayHit4, valid: &[i32; 4], )

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pub fn occluded4( &self, ctx: &mut IntersectContext, ray: &mut Ray4, valid: &[i32; 4], )

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pub fn intersect_stream_aos( &self, ctx: &mut IntersectContext, rays: &mut Vec<RayHit>, )

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pub fn occluded_stream_aos( &self, ctx: &mut IntersectContext, rays: &mut Vec<Ray>, )

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pub fn intersect_stream_soa( &self, ctx: &mut IntersectContext, rays: &mut RayHitN, )

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pub fn occluded_stream_soa(&self, ctx: &mut IntersectContext, rays: &mut RayN)

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pub fn bounds(&self) -> RTCBounds

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pub unsafe fn handle(&self) -> RTCScene

Get the underlying handle to the scene, e.g. for passing it to native code or ISPC kernels.

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impl<'a> Sync for CommittedScene<'a>

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impl<'a> Freeze for CommittedScene<'a>

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impl<'a> RefUnwindSafe for CommittedScene<'a>

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impl<'a> Send for CommittedScene<'a>

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impl<'a> Unpin for CommittedScene<'a>

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impl<'a> UnwindSafe for CommittedScene<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.