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GossipEngine

Struct GossipEngine 

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pub struct GossipEngine { /* private fields */ }
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The gossip engine manages cluster membership and failure detection.

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impl GossipEngine

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pub fn new( local_id: NodeId, local_addr: SocketAddr, config: GossipConfig, event_tx: Sender<GossipEvent>, ) -> Self

Creates a new gossip engine.

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pub fn local_id(&self) -> NodeId

Returns the local node ID.

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pub fn members(&self) -> impl Iterator<Item = &MemberState>

Returns all known members.

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pub fn alive_count(&self) -> usize

Returns the number of alive members (excluding self).

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pub fn add_seed(&mut self, id: NodeId, addr: SocketAddr)

Adds a seed node to bootstrap cluster discovery.

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pub async fn handle_message( &mut self, msg: GossipMessage, from: SocketAddr, ) -> Option<GossipMessage>

Handles an incoming gossip message.

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pub fn tick(&mut self) -> Option<(SocketAddr, GossipMessage)>

Runs one protocol period: probe a random node.

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pub fn create_join_message(&self) -> GossipMessage

Creates a join message to send to a seed node.

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