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VramPool

Struct VramPool 

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pub struct VramPool { /* private fields */ }

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impl VramPool

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pub fn new( _stream: (), _memory_config: GpuMemoryConfig, _config: VramPoolConfig, ) -> Self

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pub fn allocate(&self, _size: usize) -> Result<VramHandle, GpuError>

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pub fn free(&self, _handle: VramHandle) -> Result<(), GpuError>

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pub fn upload(&self, _handle: &VramHandle, _data: &[u8]) -> Result<(), GpuError>

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pub fn download(&self, _handle: &VramHandle) -> Result<Vec<u8>, GpuError>

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