pub struct NullRenderer;
Trait Implementations§
Source§impl Renderer for NullRenderer
impl Renderer for NullRenderer
type Color = BinaryColor
fn clear(&mut self)
fn pixel(&mut self, _point: Point, _color: Self::Color)
fn line(&mut self, _from: Point, _to: Point, _color: Self::Color, _width: u32)
fn arc(&mut self, _arc: Arc, _style: PrimitiveStyle<Self::Color>)
fn circle(&mut self, _circle: Circle, _style: PrimitiveStyle<Self::Color>)
fn block(&mut self, _block: Block<Self::Color>)
fn mono_text<'a>(&mut self, _text: TextBox<'a, MonoTextStyle<'a, Self::Color>>)
fn image<'a>(&mut self, _image: Image<'a, ImageRaw<'a, Self::Color>>)where
RawDataSlice<'a, <Self::Color as PixelColor>::Raw, BigEndian>: IntoIterator<Item = <Self::Color as PixelColor>::Raw>,
fn z_index(&self) -> i32
fn with_z_index(&mut self, z_index: i32, draw: impl Fn(&mut Self))
fn relative_z_index(&mut self, z_index_offset: i32, draw: impl Fn(&mut Self))
fn under(&mut self, draw: impl Fn(&mut Self))
fn above(&mut self, draw: impl Fn(&mut Self))
fn topmost(&mut self, draw: impl Fn(&mut Self))
Auto Trait Implementations§
impl Freeze for NullRenderer
impl RefUnwindSafe for NullRenderer
impl Send for NullRenderer
impl Sync for NullRenderer
impl Unpin for NullRenderer
impl UnwindSafe for NullRenderer
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