Struct StateSyncConfig

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pub struct StateSyncConfig {
    pub rpc_servers: Vec<String>,
    pub trust_height: u64,
    pub trust_hash: String,
    pub trust_period: Duration,
    pub discovery_time: Duration,
    pub chunk_request_timeout: Duration,
    pub chunk_fetchers: u64,
}

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§rpc_servers: Vec<String>

RPC servers (comma-separated) for light client verification of the synced state machine and retrieval of state data for node bootstrapping. Also needs a trusted height and corresponding header hash obtained from a trusted source, and a period during which validators can be trusted.

For Cosmos SDK-based chains, trust_period should usually be about 2/3 of the unbonding time (~2 weeks) during which they can be financially punished (slashed) for misbehavior.

§trust_height: u64§trust_hash: String§trust_period: Duration§discovery_time: Duration

Time to spend discovering snapshots before initiating a restore.

§chunk_request_timeout: Duration

The timeout duration before re-requesting a chunk, possibly from a different peer (default: 1 minute).

§chunk_fetchers: u64

The number of concurrent chunk fetchers to run (default: 1).

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impl StateSyncConfig

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pub fn rpc_servers(self, rpc_servers: Vec<String>) -> Self

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pub fn trust_height(self, trust_height: u64) -> Self

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pub fn trust_hash(self, trust_hash: &str) -> Self

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pub fn trust_period(self, trust_period: Duration) -> Self

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pub fn discovery_time(self, discovery_time: Duration) -> Self

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pub fn chunk_request_timeout(self, chunk_request_timeout: Duration) -> Self

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pub fn chunk_fetchers(self, chunk_fetchers: u64) -> Self

Trait Implementations§

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impl Clone for StateSyncConfig

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fn clone(&self) -> StateSyncConfig

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StateSyncConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StateSyncConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

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